Integrating Cocoapods with a Swift project

1 minute read

As Apple introduced Swift, their new programming language, you probably wonder how easily you can integrate it with existing Objective-C libraries that are available via CocoaPods.

You begin with creating a Podfile:

pod 'MKUnits', '~> 2.0.0'

and running pod install to install pods in your project.

Nice, so far so good. Cocoapods successfully integrated with Xcode 6 project. All we need to do now is to import our pod header file into Swift project. How do you do that?

Definitely not by adding #import <MKUnits/MKUnits.h> to a Swift file as it would result in this error:

Expected expression
Expected identifier in import declaration

To expose Objective-C files to Swift you must use Objective-C bridging header, as Mix and Match section of Using Swift with Cocoa and Objective-C documentation explains.

To do so, you must create a new Objective-C header file, let’s call it Example-Bridging-Header.h, and add it to the project. Then, you need to set Objective-C Bridging Header for your target:

Xcode Bridging Header

and finally add import statement to the bridge header:

#import <MKUnits/MKUnits.h>

Voilà! Now you can use your pods in Swift.

let kilograms = NSNumber.mass_kilogram(2)()
let pounds = NSNumber.mass_pound(10)()
let result = kilograms.add(pounds)

You can also integrate imported Objective-C classes with Swift types. For example, by creating an extension for Int:

extension Int {

    func mass_kilogram() -> MKQuantity {
        return MKQuantity.mass_kilogramWithAmount(self)

    func mass_pound() -> MKQuantity {
        return MKQuantity.mass_poundWithAmount(self)

you can replace previous code with:

let kilograms = 2.mass_kilogram()
let pounds = 10.mass_pound()
let result = kilograms.add(pounds)